﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;
using Logic.Packet;
using GameProxy;

namespace PacketLogger
{
    public static class Class1
    {
        public static BindingList<T4CBasePak> bindingList { get; set; }


        public static void Init()
        {
          //  bindingList = new BindingList<T4CBasePak>(Proxy.Packets);
        }
    }
}
